Check out your Company Bowl for anonymous work chats.
As we look towards a future of dynamic, immersive experiences that push the boundaries of human imagination, we remain committed to providing a safe platform for people of all ages.
We're building Roblox to be a platform with age-appropriate experiences for every life stage. Our Founder and CEO David Baszucki shares details around initiatives we're taking to ensure a safe and respectful environment for everyone.
It's exciting to see Parsons School of Design - The New School lead the way for a whole new generation of fashion designers on Roblox. Read more from the The Wall Street Journal.
“It’s a multiyear vision and to get there, we are building new technologies that can fundamentally change how people come together and interact in immersive 3D environments.” Our Senior Director of Product Garima Sinha talked to Built In about the ways Roblox is transforming our business and product for the future.
Our VP of Product Rajiv Bhatia joined the This Week in XR podcast to talk all things Roblox. Tune in!
Our Chief Scientist Morgan McGuire sat down with IGN Entertainment during #GDC23 to talk about the future of #AI on Roblox. Check out the full interview.
Our vision for education on Roblox is to help educators and students dive deeper — unpacking and exploring concepts, places, and skills that are sometimes out of reach. In the latest episode of Tech Talks, Roblox’s Head of Education Partnerships Rebecca Kantar talks to our CEO and Founder Dave Baszucki about our work toward achieving this vision, as well as our approach to verticalization across industries.
What is #Roblox and where are we headed? Answers via Fast Company.
At Roblox, we’re enabling the creation of anything, anywhere, by anyone, and constantly investing in new tools and services to empower our creator community to do things we never could have imagined. Roblox is uniquely positioned to offer developers: ➡️ Powerful creation tools that publish in seconds ➡️ A platform that drives discovery and rapid viral growth ➡️ Rapid iteration and scaling with no up front costs ➡️ Deeper connections and richer worlds as our engine and platform evolve Nick Tornow, VP of Creator Engineering, shared our product and vision today at Game Developers Conference (GDC). Read our recap.
We’ve come a long way since a few banner ads formed the first phase of the Roblox economy. In this episode of Tech Talks, Roblox’s CEO and Founder David Baszucki joins Enrico D'Angelo, our VP of Product, Economy, to discuss how our vibrant virtual economy has evolved to more closely mirror the economy of the real world.