I applied online. The process took 4 weeks. I interviewed at Blizzard Entertainment (Irvine, CA) in Mar 2013
Interview
My interview process consisted of 2 parts.
The first: the phone interview with a developer in similar role. It took 30 minutes to pass through all the questions. The questions were not difficult but touched variety of programming topics.
The conversation went well and I proceed to the second part.
The second: home programming task. This surprised me a lot as from the first glance required ~16 hrs of development, but actually took overall 24-30. I spent all the weekend and started to regret that I event started this interviewing process. I suppose that this is sufficient to give several hours assignment to check the skills. Investing such enormous input of time also doing complex projects at work is just unacceptable.
I submitted my solution on time, and was informed to wait for a week... One week passed, another one... silence.
At last I wrote a note to check what's going on and finally got a reply from recruiter after several days, that unfortunately the visa cap is reached and they are not accepting international applicants. Not a word about the skill test result etc.
I believe that the internal atmosphere in the company is seen from communication with recruiters, and experience with recruiters in this company is one of the worst so far.
I would not recommend anybody to apply unless you have a lot of time to waste.
Interview questions [1]
Question 1
All questions were mostly moderate but from a variety of topics to check general comprehension. Like how jvm works, or what happens when url is submitted to a browser bar?
The process took 2 weeks. I interviewed at Blizzard Entertainment (Denver, CO) in Sep 2024
Interview
Quick process, a screening interview, then a coding challenge on a code test website. The challenge was intended to be difficult to impossible. I was told that no one passed. Making the challenge more difficult is the instruction that I pretend that the two interviewers are my colleagues and that I should demonstrate my collaboration skills while coding. I was repeatedly interrupted with suggestions, try this, etc. that It was difficult to proceed. I was told to ask questions and discuss my train of thought - something one naturally doesn't do in an interview for fear of saying something wrong. At the one-hour mark suddenly everyone had to attend some other meeting. Collaboration occurs during design meetings and whiteboards, not while you are heads-down coding. It's no wonder nobody passed. Also, don't bother requesting accommodation for a disability - they'll ghost you for asking.
Interview questions [1]
Question 1
Develop a complex class involving two containers optimized for performance.
I applied online. The process took 1 week. I interviewed at Blizzard Entertainment in Nov 2023
Interview
Technical interview focused on theory-based questions and object-oriented design, They gave me an offline design game for object-oriented design. I used design patterns and felt I answered it pretty well.
I applied through an employee referral. The process took 2 months. I interviewed at Blizzard Entertainment (Irvine, CA) in Aug 2022
Interview
First, a screening call, then a hiring manager interview, then a panel of 3 1-hour technical interviews with members of the team I'd be joining, and an interview with Product Managers.
Interview questions [1]
Question 1
Variety of questions around systems design, how certain common technologies work, and some deeper questions around Java.