Junior Gameplay Programmer applicants have rated the interview process at Ubisoft with 2 out of 5 (where 5 is the highest level of difficulty) and assessed their interview experience as 100% positive. To compare, the company-average is 61.1% positive. This is according to Glassdoor user ratings.
Candidates applying for Junior Gameplay Programmer roles take an average of 25 days to get hired, when considering 5 user submitted interviews for this role. To compare, the hiring process at Ubisoft overall takes an average of 30 days.
Common stages of the interview process at Ubisoft as a Junior Gameplay Programmer according to 5 Glassdoor interviews include:
Skills test: 40%
Phone interview: 40%
Group panel interview: 20%
Here are the most commonly searched roles for interview reports -
I applied through college or university. The process took 2 months. I interviewed at Ubisoft (Montpellier) in Nov 2017
Interview
Pour ma part cela a été différent car j'avais apporté une liste de jeu qui m'avait marqué d'un point de vue gameplay, et l'entretien s'est globalement découlé sur ça, avec une présentation de moi en 1er, puis directement dans le vif du sujet avec des questions technique, et enfin des questions plus "RH"
Interview questions [1]
Question 1
Tu dis que Mario Kart Switch à des défauts sur le mode débutant, comme quoi il est impossible de toucher les murs, etc... Pourrais-tu m'expliquer pourquoi et comment tu corrigerais.
We set up a meeting in microsoft teams and did a video call and they asked me some questions about my experiences and such and stuff and and and and u know and stuff and like yeah bro what
Interview questions [1]
Question 1
they asked me about my past experiences and whether i worked in a team before
I applied online. The process took 1 day. I interviewed at Ubisoft (Berlin)
Interview
They asked about myself and how I learned the skills that I have. They also asked about my experience and education and if I have worked with a team or other people before.
I applied online. The process took 3 weeks. I interviewed at Ubisoft
Interview
Programming test followed by an in-person interview. Programming test wasn't so complicated. Mainly focused on OOP concepts and a little bit of linear algebra. C++ was the language that they were looking at knowledge on