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BioWare Overview

Edmonton, AB (Canada)
501 to 1000 employees
1995
Subsidiary or Business Segment
Video Games
Unknown / Non-Applicable
Riot Games, Activision Blizzard, Ubisoft
BioWare develops high-quality console, PC, and online role-playing games focused on rich stories, unforgettable characters, and vast worlds to discover. Since 1995, BioWare has created some of the world's most critically acclaimed titles, including ... Read more

Mission: Our vision is to create, deliver, and evolve the most emotionally engaging games in the world. We invite you to join us on the journey.

BioWare Reviews

3.8
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Andrew Wilson
16 Ratings
  • "BioWare Lifer"

    StarStarStarStarStar
    • Work/Life Balance
    • Culture & Values
    • Career Opportunities
    • Comp & Benefits
    • Senior Management
    Current Employee - Anonymous Employee in Austin, TX
    Current Employee - Anonymous Employee in Austin, TX
    Recommends
    Positive Outlook
    Approves of CEO

    I have been working at BioWare full-time (More than 10 years)

    Pros

    BioWare has always had leadership that cares about its people. From the founders, Ray Muzyka and Greg Zeschuk, to the current GM Aaryn Flynn. The company is focused on creating some of the best games in the world and it shows in its track record of games, including the recent Dragon Age: Inquisition (GOTY).

    BioWare's culture is defined by the statement "Quality in the Product and Quality in the Workplace". It is difficult to balance the needs of a project with the needs of the employees, but BioWare has done a good job of it over the years.

    Cons

    BioWare is a company that values open communication/critique. This can lead to stress as everyone's work is held to a high standard. If you enjoy a high performance culture, this might be a positive :-)

See All 100 Reviews

BioWare Photos

BioWare photo of: Team fun
BioWare photo of: BioWare Edmonton Holiday Party
BioWare photo of: BioWare Montreal Crew
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BioWare photo of: SWTOR
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BioWare Interviews

Experience

Experience
63%
25%
12%

Getting an Interview

Getting an Interview
58%
14%
14%
7
7

Difficulty

2.9
Average

Difficulty

Hard
Average
Easy
  1. Helpful (5)  

    Software Engineer Interview

    Anonymous Employee in Austin, TX
    Accepted Offer
    Positive Experience
    Average Interview

    Application

    I applied online. The process took 4+ weeks. I interviewed at BioWare (Austin, TX) in April 2011.

    Interview

    I did a phone interview with several developers, where I was asked about my past experience and technical questions relating to that experience. I then a programming skills test. They did not mention that you couldn't use the Internet as reference, but I assumed they preferred me not to do so. After that, I had several on-site interviews where they tried to find the best fit for me. The interviews were group interviews, with behavioral questions, experience-related question, and some whiteboard questions. Everyone was incredibly professional and went out of their way to make sure I wasn't nervous.

    Interview Questions

    • What's the difference between a class and struct in C#? In C++?   1 Answer
    • Describe a previous project and your role [from your resume].   Answer Question
See All 16 Interviews

BioWare Awards & Accolades

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