Game Designer Intern applicants have rated the interview process at Electronic Arts with 3.3 out of 5 (where 5 is the highest level of difficulty) and assessed their interview experience as 33% positive. To compare, the company-average is 61.2% positive. This is according to Glassdoor user ratings.
Candidates applying for Game Designer Intern roles take an average of 29 days to get hired, when considering 3 user submitted interviews for this role. To compare, the hiring process at Electronic Arts overall takes an average of 22 days.
Common stages of the interview process at Electronic Arts as a Game Designer Intern according to 3 Glassdoor interviews include:
Skills test: 29%
Phone interview: 29%
Personality test: 14%
One on one interview: 14%
Group panel interview: 14%
Here are the most commonly searched roles for interview reports -
Entrevista breve con un chico que me guió por el proceso de selección y me dio feedback de mis skills en entrevistas. Fue una conversación casual pero bastante informativa y que me ayudó a mejorar en mis entrevistas futuras.
It is a phone Call interview; they would ask for time to call you. Then, they would ask a few questions. If they ask about your job experience, do you know their game or a similar game?
I applied through an employee referral. The process took 4 weeks. I interviewed at Electronic Arts (Melbourne) in Jan 2024
Interview
General phone interview with HR - casual. Followed by an at home design test (design a new piece of content for an existing game - pick something related to the job you're applying for!). In person interview with designers and production. Referral follow up then offer.
Interview questions [1]
Question 1
Name five games released in the last five years? (the interviewer will pick one that they also know). Pick a system. What would you change about it?