OpenGL Software Engineer applicants have rated the interview process at NVIDIA with 3 out of 5 (where 5 is the highest level of difficulty) and assessed their interview experience as 100% positive. To compare, the company-average is 58.1% positive. This is according to Glassdoor user ratings.
Candidates applying for OpenGL Software Engineer roles take an average of 4 days to get hired, when considering 2 user submitted interviews for this role. To compare, the hiring process at NVIDIA overall takes an average of 25 days.
Common stages of the interview process at NVIDIA as a OpenGL Software Engineer according to 2 Glassdoor interviews include:
Phone interview: 100%
Here are the most commonly searched roles for interview reports -
I applied online. The process took 4 days. I interviewed at NVIDIA
Interview
I applied in January,2014. Got a call after 2 days.
Initial interview was formal introduction.
They set up a technical interview a day later.
Questions: (1) OpenGL pipeline (2) Draw triangle in openGL, texturing (3)Shaders, GLSL (4)Basic C++ , Array vector difference, data structure.
Interview questions [1]
Question 1
I stumbled upon shaders questions as I had not used it before.