Senior Software Engineer applicants have rated the interview process at Blizzard Entertainment with 3.2 out of 5 (where 5 is the highest level of difficulty) and assessed their interview experience as 71% positive. To compare, the company-average is 63.9% positive. This is according to Glassdoor user ratings.
Candidates applying for Senior Software Engineer roles take an average of 32 days to get hired, when considering 17 user submitted interviews for this role. To compare, the hiring process at Blizzard Entertainment overall takes an average of 47 days.
Common stages of the interview process at Blizzard Entertainment as a Senior Software Engineer according to 17 Glassdoor interviews include:
Phone interview: 25%
Group panel interview: 17%
One on one interview: 14%
Presentation: 13%
Skills test: 10%
Drug test: 10%
Personality test: 6%
IQ intelligence test: 2%
Other: 2%
Background check: 2%
Here are the most commonly searched roles for interview reports -
I applied through an employee referral. The process took 4 weeks. I interviewed at Blizzard Entertainment in Jan 2021
Interview
Speak with a recruiter which they will schedule a meeting with a hiring lead from the team. Take a programming test then a following technical interview. Then there is two more following interviews.
Interview questions [1]
Question 1
What causes heap fragmentation and what would allocating new memory crash?
The process took 2 weeks. I interviewed at Blizzard Entertainment (Denver, CO) in Sep 2024
Interview
Quick process, a screening interview, then a coding challenge on a code test website. The challenge was intended to be difficult to impossible. I was told that no one passed. Making the challenge more difficult is the instruction that I pretend that the two interviewers are my colleagues and that I should demonstrate my collaboration skills while coding. I was repeatedly interrupted with suggestions, try this, etc. that It was difficult to proceed. I was told to ask questions and discuss my train of thought - something one naturally doesn't do in an interview for fear of saying something wrong. At the one-hour mark suddenly everyone had to attend some other meeting. Collaboration occurs during design meetings and whiteboards, not while you are heads-down coding. It's no wonder nobody passed. Also, don't bother requesting accommodation for a disability - they'll ghost you for asking.
Interview questions [1]
Question 1
Develop a complex class involving two containers optimized for performance.
I applied online. The process took 1 week. I interviewed at Blizzard Entertainment in Nov 2023
Interview
Technical interview focused on theory-based questions and object-oriented design, They gave me an offline design game for object-oriented design. I used design patterns and felt I answered it pretty well.
I applied through an employee referral. The process took 2 months. I interviewed at Blizzard Entertainment (Irvine, CA) in Aug 2022
Interview
First, a screening call, then a hiring manager interview, then a panel of 3 1-hour technical interviews with members of the team I'd be joining, and an interview with Product Managers.
Interview questions [1]
Question 1
Variety of questions around systems design, how certain common technologies work, and some deeper questions around Java.