UI Designer applicants have rated the interview process at Blizzard Entertainment with 3 out of 5 (where 5 is the highest level of difficulty) and assessed their interview experience as 100% positive. To compare, the company-average is 63.9% positive. This is according to Glassdoor user ratings.
Candidates applying for UI Designer roles take an average of 42 days to get hired, when considering 2 user submitted interviews for this role. To compare, the hiring process at Blizzard Entertainment overall takes an average of 47 days.
Common stages of the interview process at Blizzard Entertainment as a UI Designer according to 2 Glassdoor interviews include:
Group panel interview: 25%
Phone interview: 25%
Skills test: 25%
Background check: 13%
Presentation: 13%
Here are the most commonly searched roles for interview reports -
I applied online. The process took 6 weeks. I interviewed at Blizzard Entertainment (Irvine, CA) in Mar 2022
Interview
I applied online, and a recruiter reached out to me about a week later. After the recruiter phone screen, I met with the hiring manager, game director, and lead role for my position. The final step was 3 "virtual onsite" group interviews with various team members for the game I'd be working on.
Interview questions [1]
Question 1
What is the most common critique your coworkers have of you? What games do you consider to have good or bad UI?
I applied through an employee referral. The process took 6 weeks. I interviewed at Blizzard Entertainment (Irvine, CA) in May 2015
Interview
There are several rounds of interviews, usually starting with a phone call with a recruiter. In some cases, typically with out-of-state candidates, an entire day can be filled with back-to-back interviews. For creative roles, there is always a test project and then, later, an opportunity to present your work to a group. Blizzard is known to take a while with its hiring process, unless it is an incredibly crucial role. Expect to wait a minimum of 1-2 months. The maximum wait time that I have heard of was 8 months.